Today I introduced another section in this site, dedicated to the Android Apps that I'll be developing. Go and check it out.
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In the last two weeks I've been preparing this website, about Cross-stich, and I've used Blender to show how some images could be transformed into Cross-stich. For the images to show the aspect of the Cross-stich, I've used node compositor with 3 images and 3 UV maps. 1. Image and UV map of the base textile, after creating a tileable texture. 2. Image and UV map of a line cross, with transparency where there is no cross. 3. Image and UV map of the drawing, with transparency where there is no image.
With the combination of these 3 images in the node editor, it is possible to create an image like this to show how the final result would be: |
AuthorRenato Sousa Blog up to October 2012Archives
August 2016
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