I've decided to compile all the information I gave in a workshop last year in order to create a manual for introduction to 3D modeling in Blender. It is written in Portuguese and you can have it here: goo.gl/1u0Tqi
It's been a while since I don't post here.
In the last months, I've been busy with the Jewelry workshop that I gave and that finished in mid February. After that, apart from developing android apps, which are still in prototype phase, I've been making this poster which I presented in the AERC Conference in Nantes.
Everything made in Blender, using the logo images as textures. All the graphics are realy 3D and the camera was placed at the average head position relatively to the poster, in order to have the right perspectives for the elements along the poster.
With Blender as you are working with 3D and you have all the freedom, you can make several variables graphics, for example an x-y series can have its color and/or width vary along x according to two other variables (which was not the case in the plots of the poster).
Depending on the content of your poster, with Blender you can even print it with stereoscopic effects and give some 3D glasses to your visitors in order to have a more realistic 3 dimensional experience.
It's been a while since I don't post anything here. It does not mean I'm doing nothing.
With Blender I'm almost stopped, just making some tests with motion tracking to try to make a very short "add" about my hometown club. Meanwhile, trying to advance with a new Blender Conference in Portugal for 2015.
Concerning Android I'm also making some projects but none of them is short termed so I don't know when I'll be posting some news. I'm exploring libgdx libraries to make some games and exploring interface layouts.
So nothing to be finished in short term but I'll try to post some updates.
This is where you can keep updated with some news and with my works in progress.